W1: Creating An Open-Source Encoding Pipeline

Morning Workshops – Monday 31 October 
09:00 – 12:00

Encoding workflows for both SMB and enterprises can utilize powerful and free open source options, such as FFmpeg, which appeal to startups and established businesses for the flexibility in customization that they offer. In this workshop, learn the pros and cons of utilizing open source software in your encoding workflow. You also learn how to implement an encoding workflow by deconstructing a sample PHP and FFmpeg architecture. The presentation also explores extended encoding options for FFmpeg including HEVC/H.265, to maximize compatibility with a wide range of mobile and desktop browsers, as well as streaming media servers.

Presented by: Robert Reinhardt

W2: Encoding 2016: Codecs and Packaging for PCs, Mobile and OTT/STB/Smart TVs

Morning Workshops – Monday 31 October 
09:00 – 12:00

As video resolutions increase and target playback platforms multiply, video producers must leave their H.264/HLS/HDS comfort zone and expand into HEVC, VP9, and MPEG-DASH. This workshop is divided into multiple segments by target platform to teach you the applicable standards and best strategies for delivering live and VOD adaptive video to viewers on that platform, both with and without DRM. Along the way, attendees learn options for producing H.264, HEVC, and VP9; the status of standards such as the Media Source Extensions (MSE) and Encrypted Media Extensions (EME); and how and when to utilize them. Attendees walk away knowing the technical requirements for delivering to all key platforms and the best practices for making it happen.

Presented by: Jan Ozer

W3: Wowza Ninja Training Workshop: Building End-to-End Workflows with Wowza

Afternoon Workshops – Monday 31 October 
13:30 – 16:30

Although the technology keeps getting easier to use, building end-to-end streaming workflows can still be challenging. In this hands-on workshop we walk you through installing software and building numerous on-demand and live streaming workflows. Along the way, we cover options and best practices for each step. Applicable scenarios include enterprise video, mobile journalism, sporting events, concerts, education use cases, and many more. You learn about streaming formats and architectures (including on-premises vs. cloud vs. hybrid), plus technologies and solutions for specific needs. To gain practical experience, we use Wowza products and third-party encoding, cloud, content management, and player technologies.

*This is a hands-on workshop. Attendees are responsible for providing a laptop for use during this workshop. Additional technical details will be provided to attendees prior to the event.

Presented by: Robert Reinhardt

W4: Making the Transition From Flash to HTML5

Afternoon Workshops – Monday 31 October 
13:30 – 16:30

As Flash continues to decline, HTML5 video technologies increasingly bring the promise of heightened performance and better QOE. This workshop provides an in-depth look at HTML5 players, their features and strengths, as well as the open-source media engine frameworks available on the market today. We begin by examining the main components in a video player, then discuss how to choose a player adapted to one’s use case, examining how several open-source solutions compare. Finally, we use an interactive example to build features and demonstrate several optimizations, offering tips and best practices and pointing out potential production issues as we go along.

Presented by: Erica Beavers, Nikolay Rodionov

A101: Codec Battles Revisited: HEVC vs. AVC in 2016

Track A – Tuesday 1 November 
10:30 – 11:15

New processors and consumer devices are making big bets on HEVC, even as AVC remains ubiquitous. Despite some risk, HEVC can add significant value in certain use cases. In this presentation we present the forecast for HEVC uptake from an objective and reliable perspective. We also provide an update to our long-trusted recommendations on choice of codecs and architectures for popular applications in the context of ongoing trends such as 4K, virtual reality, and virtualization.

Presented by: Avni Rambhia

B101: Advances in Open Source Compression Technology

Track B – Tuesday 1 November 
10:30 – 11:15

Google has invested heavily in open compression formats, with the WebM project for video, WebP images, and Opus audio. From first time internet users in emerging markets to new VR experiences on mobile devices, video is pushing the limits of existing network bandwidth. Upgrading infrastructure is a slow, expensive process, so new compression algorithms are necessary for handling the growing load.  Additionally next generation media experiences, including VR, require new techniques in audio compression, such as ambisonics, to create truly immersive experiences. This session will cover how open source, royalty-free codec development is providing an alternative to traditional patent pools and standards bodies to increase the speed of development and power the future of video and audio streaming.

Presented by: Jamieson Brettle, Jai Krishnan

C101: What Viewers Want: Current and Future Trends in the Video Revolution

Track C – Tuesday 1 November 
10:30 – 11:15

The video viewing landscape is broader than ever, and is constantly shifting under the feet of content developers and providers. This session will discuss major trends in video viewing, including pay TV subscribership, OTT services, TV Everywhere, multitasking, content discovery and device viewing. Learn about new topic areas, like measuring the impact of skinny bundles and virtual MVPDs, that have the potential to shake-up the TV industry. In the session, experts in video content and distribution will discuss detailed data from Altman Vilandrie & Companys latest survey of U.S. consumer video viewing habits and debate the current state of video – and where its going in the future.

Presented by: Jonathan Hurd, Nick Colsey, Sherry Brennan, Anthony Layser, Richard Au