Category Archives: Friday

Kickoff Session: Live Video Streaming On Facebook

Morning – Friday 3 November 
08:30 – 09:30

Facebook is a community of over 2 Billion people that are increasingly choosing video as a way to communicate and interact. This presentation will walk through Facebook video including upload, encoding, and a new product Live With. Live With is available for all profiles and pages on iOS, letting you invite a friend into your live video so you can hang out together, or broadcast the conversation to an audience. In this talk, Nick Ruff will discuss how Facebook bridged the trade-offs between video streaming technologies to enable real-time multiparty broadcasting.

Presented by: Nick Ruff

Streaming Media Magazine’s Readers Choice Awards Ceremony

Morning – Friday 3 November 
09:30 – 10:00

Join Streaming Media Magazine editor, Eric Schumacher-Rassmusen, and emcee, Jose Castillo of ThinkJose, as we celebrate the winners of the annual Streaming Media Readers Choice Awards. 

This years ceremony will take place directly following the morning Kickoff Session, so be sure to come early and get a seat!

In addition to the awards ceremony, the winners will be featured in an article in Streaming Media magazine and on StreamingMedia.com, as well as in our Streaming Media Xtra newsletter.

To find out more about the 2017 Streaming Media Readers Choice Awards visit here.

 

 

LS201: Live Storytelling With Virtual Reality & 360° Video

Live Streaming Summit – Friday 3 November 
10:30 – 11:15

VR and 360° offer brands and publishers new ways of telling stories and presenting live events to viewers. In order to be successful, though, there needs to be an understanding of not just the technology but the art of crafting immersive videos that will compel viewers to strap on that headset (or at least a Google Cardboard) for an experience that transcends traditional content. This panel features experts in both the content and technology to give attendees a full “field of view” into the emerging worlds of VR and 360° video.

Presented by: Tim Siglin, Izzy Benge, Jean Mayrand, Mark Kassen, Devon Copley

C201: HOW TO: Comparing Per-Title Encoding Options

Track C – Friday 3 November 
10:30 – 11:15

Per-title encoding techniques customize the encoding ladder to match the encoding complexity of the source, saving bandwidth on easy-to-compress videos and ensuring the quality of more complex footage. This session compares the efficiency, implementation issues, and costs of multiple commercially available and open-source alternatives, like Capella Systems Cambria Encoder, compression optimization from multiple vendors, and the alternatives available using Ffmpeg. Learn what per-title encoding is, how the various options work, and which is the best option for you.

Presented by: Jan Ozer

A201: Streaming to Social Media: Targeting Facebook, Twitch, Periscope and YouTube Live

Track A – Friday 3 November 
10:30 – 11:15

Facebook, Twitch, Periscope and YouTube Live. This session will demonstrate how to publish a video stream to multiple social media networks, simultaneously. We will explore common pitfalls and uncover the best practices and tools that will make sure your stream arrives properly, in compliance, and is configured with the proper codec and streaming profile. You will leave with an understanding of how to deliver a consistent and reliable experience for your social media audience.

Presented by: Tim Dougherty

DT201: Discovery Track

Discovery Track – Friday 3 November 
10:30 – 11:15

Talk on the Universal Video Player

Video content today is consumed on a wide variety of devices and the most common approach for reaching all these devices typically involves the creation of a dedicated application containing a dedicated native video player for every platform. While great for their viewers, most of the companies following this approach since discovered that each new device that they support introduces new technical and operational challenges. Although these challenges almost feel inevitable, there is a different approach available in the Universal Video Player, where one video player is used in all applications.

Using a Universal Video Player enables content owners to deliver a high-quality video viewing experience without any of the downsides associated with a native video player approach.

Attend this session for your chance to win: Three bags of Chokotoff Belgian chocolates ($15 value)

Presented by: Pieter-Jan Speelmans

B201: Case Study: Producing the First Live 4K Stream From Space

Track B – Friday 3 November 
10:30 – 11:15

In this presentation, attendees will learn how NASA and Amazon Web Services engineered a complete, resilient, and repeatable workflow that brought this industry-first event to viewers everywhere using scalable cloud and software enabled workflows. Among the many insights that will be shared: live 4K transcoding in the cloud; the role compression efficiency plays in on-going deep space discovery; overcoming bandwidth constraints on the ISS and on Earth; the implication of cloud-enabled live 4K video streaming for public sector applications in defense, security, first responders, law enforcement, energy and other segments; even how to get an encoder into orbit.

Presented by: Josh Winstead, Justin Benjamin, Brian Kelly

DT202: Discovery Track

Discovery Track – Friday 3 November 
11:30 – 12:30

Cloud-Based Distribution and Decoration of Broadcast Channels for Better OTT Linear Services

In a world of ubiquitous OTT video consumption, tracking and matching content rights with viewers locations, subscriptions or devices, is a much taller order than for traditional set-top box based broadcast or pay TV. OTT TV also promises better monetization via the untapped potential of dynamic and targeted insertions. For broadcast linear channels in particular, rights resolution and smarter insertions require that channel providers deliver video with clean and reliable metadata to their OTT partners. This new distribution and decoration of linear channels is a key component of the OTT value chain.

Presented by: Jean Macher

Digital Watermarking Alliance

More information coming soon.